CN APP UI SHOWCASE VIDEO
“Games” Module UI Concepting for the new CN App. Objective: Entice users to play CN's free mobile games without competing too heavily with show content modules. Experiment with animation, hierarchy on the page, and different levels of user interaction.
(All game modules, and custom animation designed by me. Game Gifs captured from CN iOS game footage.)
CN APP BANNER DESIGN
“Recommended” Show banner design for the CN mobile App. Objective: Draw users to varying show pages based upon their previous interactions within the app.
(All banners designed by me using a database of 2D character art and backgrounds.)
“Recommended Show” banners for varying types of content. (Holiday specials, Minisodes, etc.) Each category must abide to a unique and recognizable system. Designed for a mobile screen.
We Bare Bears Banners (Full Set)

I made a lot of banners.

“POSTER” UI CONCEPT MOCKUPS
“Poster” Iteration #1. Objective: Design a user interface for an in-game figurine collection screen. Focus on character tier systems, conformity to show branding, and a youthful bedroom aesthetic.
(UI concept designed by me. Poster layout designed by me using a database of 2D character/environment art.)

“Poster” Iteration #2

BRANDED VIDEO SLATE
Objective: Design a static branded video slate that conforms to CN's branded grid structure. Focus on variation in visual hierarchy, variation in color and characters, and conformity to brand.

look at all this stuff!

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